1.makefile.engine.windows.mak
DIR := $(subst /,\,${CURDIR})
BUILD_DIR := bin
OBJ_DIR := obj
ASSEMBLY := engine
EXTENSION := .dll
COMPILER_FLAGS := -g -MD -Werror=vla -fdeclspec #-fPIC
INCLUDE_FLAGS := -Iengine\src -I$(VULKAN_SDK)\include
LINKER_FLAGS := -g -shared -luser32 -lvulkan-1 -L$(VULKAN_SDK)\Lib -L$(OBJ_DIR)\engine
DEFINES := -D_DEBUG -DKEXPORT -D_CRT_SECURE_NO_WARNINGS
#Make does not offer((
rwildcard = $(wildcard $1$2) $(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2))
SRC_FILES := $(call rwildcard,$(ASSEMBLY)/,*.c)
DIRECTORIES := \$(ASSEMBLY)\src $(subst $(DIR),,$(shell dir $(ASSEMBLY)\src /S /AD /B | findstr /i src))
OBJ_FILES := $(SRC_FILES:%=$(OBJ_DIR)/%.o)
all: scaffold compile link
.PHONY: scaffold
scaffold:#create build directory
@echo Scaffold folder structure...
-@setlocal enableextensions enabledelayedexpansion && mkdir $(addprefix $(OBJ_DIR),$(DIRECTORIES)) 2>NUL || cd .
-@setlocal enableextensions enabledelayedexpansion && mkdir $(BUILD_DIR) 2>NUL || cd .
@echo Done.
.PHONY:link
link: scaffold $(OBJ_FILES)
@echo Linking $(ASSEMBLY)...
@clang $(OBJ_FILES) -o $(BUILD_DIR)/$(ASSEMBLY)$(EXTENSION) $(LINKER_FLAGS)
.PHONY: compile
compile:
@echo Compiling...
.PHONY: clean
clean:
if exist $(BUILD_DIR)\$(ASSEMBLY)$(EXTENSION) del $(BUILD_DIR)\$(ASSEMBLY)$(EXTENSION)
rmdir /s /q $(OBJ_DIR)\$(ASSEMBLY)
$(OBJ_DIR)/%.c.o: %.c
@echo $<...
@clang $< $(COMPILER_FLAGS) -c -o $@ $(DEFINES) $(INCLUDE_FLAGS)