具体代码实现
server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define PORT 8080
#define BUFFER_SIZE 1024
void handle_client(int client_socket) {
char buffer[BUFFER_SIZE];
while(1) {
memset(buffer, 0, BUFFER_SIZE);
// 接收客户端消息
int bytes_received = recv(client_socket, buffer, BUFFER_SIZE, 0);
if (bytes_received <= 0) {
printf("Client disconnected or error occurred.\n");
break;
}
printf("Client: %s", buffer);
// 检查是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Exit command received. Closing connection.\n");
break;
}
// 发送响应
printf("Server: ");
fgets(buffer, BUFFER_SIZE, stdin);
send(client_socket, buffer, strlen(buffer), 0);
// 检查服务器是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Server initiated exit. Closing connection.\n");
break;
}
}
close(client_socket);
}
int main() {
int server_fd, client_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
// 创建socket文件描述符
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// 设置socket选项
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// 绑定socket到端口
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// 开始监听
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
printf("Server listening on port %d...\n", PORT);
// 接受连接
if ((client_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
printf("Connection accepted from %s:%d\n",
inet_ntoa(address.sin_addr), ntohs(address.sin_port));
// 处理客户端通信
handle_client(client_socket);
printf("Closing server...\n");
close(server_fd);
return 0;
}
client.c
client分为两版,分别是实现本地通信和与特定ip地址的server通信
本地通信
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define PORT 8080
#define BUFFER_SIZE 1024
void communicate(int sock) {
char buffer[BUFFER_SIZE];
while(1) {
// 发送消息
printf("Client: ");
fgets(buffer, BUFFER_SIZE, stdin);
send(sock, buffer, strlen(buffer), 0);
// 检查是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Exiting...\n");
break;
}
// 接收服务器响应
memset(buffer, 0, BUFFER_SIZE);
int bytes_received = recv(sock, buffer, BUFFER_SIZE, 0);
if (bytes_received <= 0) {
printf("Server disconnected or error occurred.\n");
break;
}
printf("Server: %s", buffer);
// 检查服务器是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Server initiated exit. Closing connection.\n");
break;
}
}
}
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
// 创建socket
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// 将IPv4地址从文本转换为二进制形式
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
printf("\nInvalid address/ Address not supported \n");
return -1;
}
// 连接到服务器
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
printf("\nConnection Failed \n");
return -1;
}
printf("Connected to server\n");
// 开始通信
communicate(sock);
printf("Closing client...\n");
close(sock);
return 0;
}
特定IP通信
与上面相比,修改了客户端代码中的目标服务器地址
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#define PORT 8080
#define BUFFER_SIZE 1024
void communicate(int sock) {
char buffer[BUFFER_SIZE];
while(1) {
// 发送消息
printf("Client: ");
fgets(buffer, BUFFER_SIZE, stdin);
send(sock, buffer, strlen(buffer), 0);
// 检查是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Exiting...\n");
break;
}
// 接收服务器响应
memset(buffer, 0, BUFFER_SIZE);
int bytes_received = recv(sock, buffer, BUFFER_SIZE, 0);
if (bytes_received <= 0) {
printf("Server disconnected or error occurred.\n");
break;
}
printf("Server: %s", buffer);
// 检查服务器是否要结束通信
if (strncmp(buffer, "exit", 4) == 0) {
printf("Server initiated exit. Closing connection.\n");
break;
}
}
}
int main(int argc, char const *argv[]) {
int sock = 0;
struct sockaddr_in serv_addr;
// 检查参数
if (argc != 2) {
printf("Usage: %s <server_ip>\n", argv[0]);
return -1;
}
// 创建socket
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// 将用户输入的IP地址从文本转换为二进制形式
if (inet_pton(AF_INET, argv[1], &serv_addr.sin_addr) <= 0) {
printf("\nInvalid address/ Address not supported \n");
return -1;
}
// 连接到服务器
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
printf("\nConnection Failed to %s:%d\n", argv[1], PORT);
return -1;
}
printf("Connected to server at %s:%d\n", argv[1], PORT);
// 开始通信
communicate(sock);
printf("Closing client...\n");
close(sock);
return 0;
}
功能说明
- 服务器和客户端可以持续收发消息,直到输入"exit"命令
- 服务器和客户端都可以主动结束通信
- 每次发送消息前会显示提示符(Client: 或 Server:)
- 任何一方输入"exit"都会终止通信,且会检测对方是否断开连接
具体使用方法
1、编译
gcc server.c -o server
gcc client.c -o client
2、服务器运行
./server
3、客户端运行(在另一个终端)
./client # 本地通信版
./client 目标服务器IP # 特定IP通信
# 要连接本地主机,可以使用127.0.0.1
4、通信
在客户端或服务器终端输入消息,按回车发送