Netty实现浏览器http请求转websocket长连接

发布于:2023-02-03 ⋅ 阅读:(532) ⋅ 点赞:(0)

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Netty实现浏览器http请求转websocket长连接
在这里插入图片描述
在这里插入图片描述

服务端

package com.atguigu.netty.websocket;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;

/**
 * @author lzy
 * @date 2022/8/2 2:13 PM
 */
public class MyServer {
    public static void main(String[] args) throws InterruptedException {

        //创建连个线程组
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);
        EventLoopGroup workerGroup = new NioEventLoopGroup();

        try{
            ServerBootstrap serverBootstrap = new ServerBootstrap();

            serverBootstrap.group(bossGroup,workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .handler(new LoggingHandler(LogLevel.INFO))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline pipeline = ch.pipeline();

                            //因为基于http协议,使用http的编码和解码器
                            pipeline.addLast(new HttpServerCodec());
                            //是以块方式写,添加ChunkedWriteHandler处理器
                            pipeline.addLast(new ChunkedWriteHandler());

                            /*
                            1.http数据在传输过程中是分段,HttpObjectAggregator就是可以将多个段聚合
                            2.这就是为什么,当浏览器发送大量数据时,就会发出多次http请求
                             */
                            pipeline.addLast(new HttpObjectAggregator(8192));

                            /*
                            1.对应websocket,它的数据是以帧(frame)形式传递
                            2.可以看到WebSocketFrame下面的六个子类
                            3.浏览器请求时,ws://localhost:7000/hello表示请求的url
                            4.WebSocketServerProtocolHandler核心功能是将http协议升级为ws协议,保持长连接
                            5.是通过一个状态码101
                             */
                            pipeline.addLast(new WebSocketServerProtocolHandler("/hello2"));

                            //自定义的handler,处理业务逻辑
                            pipeline.addLast(new MyTextWebSocketFrameHandler());
                        }
                    });
            //启动服务器
            ChannelFuture channelFuture = serverBootstrap.bind(7000).sync();
            channelFuture.channel().closeFuture().sync();
        }finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}
package com.atguigu.netty.websocket;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;

import java.time.LocalDateTime;

/**
 * @author lzy
 * @date 2022/8/2 2:29 PM
 */
public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        System.out.println("服务器收到消息 " + msg.text());

        //回复消息
        ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器时间" + LocalDateTime.now() + " " + msg.text()));
    }

    //当web客户端连接后,触发方法
    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
        System.out.println("handlerAdded被调用" + ctx.channel().remoteAddress());
    }

    @Override
    public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
        System.out.println("handlerRemoved被调用" + ctx.channel().remoteAddress());
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        System.out.println("异常发生" + cause.getMessage());
        ctx.close();
    }
}

浏览器页面

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<body>
<script>
    var socket;
    //判断当前浏览器是否支持websocket
    if(window.WebSocket) {
        //go on
        socket = new WebSocket("ws://localhost:7000/hello2");
        //相当于channelReado, ev 收到服务器端回送的消息
        socket.onmessage = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + ev.data;
        }

        //相当于连接开启(感知到连接开启)
        socket.onopen = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = "连接开启了.."
        }

        //相当于连接关闭(感知到连接关闭)
        socket.onclose = function (ev) {

            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + "连接关闭了.."
        }
    } else {
        alert("当前浏览器不支持websocket")
    }

    //发送消息到服务器
    function send(message) {
        if(!window.socket) { //先判断socket是否创建好
            return;
        }
        if(socket.readyState == WebSocket.OPEN) {
            alert(message)
            //通过socket 发送消息
            socket.send(message)
        } else {
            alert("连接没有开启");
        }
    }
</script>
    <form onsubmit="return false">
        <textarea name="message" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="发生消息" onclick="send(this.form.message.value)">
        <textarea id="responseText" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''">
    </form>
</body>
</html>
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