巧妇难为无米之炊,想写功能但是没有好看的设计,边写边设计效率又不够高。mastergoAi生成的页面又不够好看,而且每月给的免费积分用得又超快,so决定自给自足。能有多难,先做,做了再改。
于是决定踏足设计,本期话题新手如何用mastergo设计小程序页面。
先去小红书上找找模子,看能否复原。摸了一晚上,感觉效果还行,比ai生成的要好看那么一点。只是想画个时钟出来不知道怎么画好,还的看怎么用canvas实现时钟动画。
附上mastergo网址:MasterGo 莫高设计 - AI 时代的数字界面生产平台
有了UI页面画起来就是快多了
今天用canvas绘制了时钟,然后调整了下整体的布局更简洁直观了
另外再附上canvas绘制时钟代码,canvas越写越有意思了
// components/stars/stars.ts
let timer = null
Component({
lifetimes: {
attached() {
this.createSelectorQuery().select("#myCanvas2").fields({
node: true,
size: true
}).exec(res => this.init(res));
},
detached() {
if (timer) {
clearInterval(timer)
}
}
},
/**
* 组件的方法列表
*/
methods: {
init(res) {
const width = res[0].width
const height = res[0].height
// 设置画布宽高
const canvas = res[0].node
const ctx = canvas.getContext('2d')
canvas.width = width
canvas.height = height
const r = width / 2
const hourNeedle = r * 1 / 2
const minuteNeedle = r * 2.5 / 4
const secondNeedle = r * 4 / 5
// 帧渲染回调
const draw = () => {
const now = new Date();
const hour = now.getHours();
const minute = now.getMinutes();
const second = now.getSeconds();
const secondDeg = (second / 60) * Math.PI * 2;
const minuteDeg = ((second / 60 + minute) / 60) * Math.PI * 2;
const hourDeg = ((((second / 60 + minute) / 60) + hour) / 12) * Math.PI * 2;
this.render(ctx, width, height, secondDeg, secondNeedle, minuteDeg, minuteNeedle, hourDeg, hourNeedle)
// 注册下一帧渲染
// canvas.requestAnimationFrame(draw)
}
timer = setInterval(() => {
draw()
}, 1000)
},
//画背景框
renderCircle(ctx, width) {
ctx.beginPath()
ctx.lineWidth = '1'
ctx.arc(width / 2, width / 2, width / 2 - 2, 2, 4 * Math.PI);
ctx.strokeStyle = '#000'
ctx.stroke()
ctx.beginPath()
ctx.arc(width / 2, width / 2, width / 2 - 6, 2, 4 * Math.PI);
ctx.strokeStyle = '#000'
ctx.stroke()
ctx.beginPath()
ctx.arc(width / 2, width / 2, 3, 2, 4 * Math.PI);
ctx.strokeStyle = '#000'
ctx.stroke()
ctx.fillStyle = '#000'
ctx.fill()
let count = 0
while (count < 60) {
const deg = (Math.PI / 30) * count
const r = width / 2 - 6
const r1 = r - 4
const r2 = r - 8
const r3 = r - 18
let R = r1
if (count % 5 == 0) {
R = r2
let word = count / 5 == 0 ? 12 : count / 5
let w = ctx.measureText(word).width;
ctx.fillText(word, width / 2 + r3 * Math.sin(deg) - w / 2, width / 2 - r3 * Math.cos(deg) + w / 2)
}
ctx.beginPath()
ctx.moveTo(width / 2 + r * Math.sin(deg), width / 2 - r * Math.cos(deg))
ctx.lineTo(width / 2 + R * Math.sin(deg), width / 2 - R * Math.cos(deg))
ctx.strokeStyle = '#000'
ctx.stroke()
count++
}
ctx.font = '12px bold'
},
// 画时针
render(ctx, width, height, secondDeg, secondNeedle, minuteDeg, minuteNeedle, hourDeg, hourNeedle) {
ctx.clearRect(0, 0, width, height)
this.renderCircle(ctx, width)
ctx.beginPath()
ctx.moveTo(width / 2 + (-10) * Math.sin(minuteDeg), width / 2 - (-10) * Math.cos(minuteDeg));
ctx.lineTo(width / 2 + minuteNeedle * Math.sin(minuteDeg), width / 2 - minuteNeedle * Math.cos(minuteDeg));
ctx.lineCap = 'round'
ctx.lineWidth = '2'
ctx.stroke();
ctx.beginPath()
ctx.moveTo(width / 2 + (-10) * Math.sin(hourDeg), width / 2 - (-10) * Math.cos(hourDeg));
ctx.lineTo(width / 2 + hourNeedle * Math.sin(hourDeg), width / 2 - hourNeedle * Math.cos(hourDeg));
ctx.lineCap = 'round'
ctx.lineWidth = '3'
ctx.stroke();
ctx.beginPath()
ctx.moveTo(width / 2 + (-10) * Math.sin(secondDeg), width / 2 - (-10) * Math.cos(secondDeg));
ctx.lineTo(width / 2 + secondNeedle * Math.sin(secondDeg), width / 2 - secondNeedle * Math.cos(secondDeg));
ctx.lineCap = 'round'
ctx.lineWidth = '1'
ctx.strokeStyle = 'red'
ctx.stroke();
},
}
})
时钟效果可查看微信小程序“哆喵口袋”