方法一:run方法
WorkThread001.h
#ifndef WORKTHREAD001_H
#define WORKTHREAD001_H
#include <QObject>
#include <QThread> //线程
class WorkThread001 : public QThread
{
Q_OBJECT
public:
WorkThread001();
bool Status006=false; //控制线程的 一个变量
void run();
void SetBoolStatus0();
void SetBoolStatus1();
signals:
void SendAnSignals(int x ,int y);
};
#endif // WORKTHREAD001_H
WorkThread001.cpp
#include "WorkThread001.h"
#include <qdebug.h>
WorkThread001::WorkThread001()
{
}
void WorkThread001::run()
{
//线程
qDebug()<<"enter11";
// for (int i=0 ;i<=30;i++)
// {
// qDebug()<<"i:="<<i;
// msleep(100);
// }
int i=0;
while(1)
{
if(Status006)
{
qDebug()<<"i:="<<i;
i++;
}
}
//自带一个信号
}
void WorkThread001:: SetBoolStatus0()
{
Status006=true;
}
void WorkThread001:: SetBoolStatus1()
{
Status006=false;
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <./WorkThread01/WorkThread001.h>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
WorkThread001 *m_pWorkThread001=NULL;
private slots:
void on_pB_StartThread_clicked();
void on_pushButton_clicked();
void RobticsCatch();
void on_pB_StopThread_clicked();
void on_rB_StopCap_clicked();
void on_rB_KeepCap_clicked();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "qdebug.h"
#include <qmessagebox.h>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
m_pWorkThread001=new WorkThread001();
//自带 一个信号 , finished 没有参数列表
connect(m_pWorkThread001,SIGNAL(finished()),this,SLOT(RobticsCatch()));
}
MainWindow::~MainWindow()
{
if(m_pWorkThread001)
{
delete m_pWorkThread001;
}
delete ui;
}
void MainWindow::on_pB_StartThread_clicked()
{
qDebug()<<"ener1";
m_pWorkThread001->start(); //默认 执行run函数
}
void MainWindow::on_pushButton_clicked()
{
bool Status=m_pWorkThread001->isFinished();
if(Status)
{
QMessageBox::warning(this,"warning","thread is finished");
return;
}
else
{
QMessageBox::warning(this,"warning","thread is runing");
return;
}
}
void MainWindow::RobticsCatch()
{
qDebug()<<"RobticsCatch()";
}
void MainWindow::on_pB_StopThread_clicked()
{
if(m_pWorkThread001->isRunning())
{
qDebug()<<"enter quit";
//BOOL ----方法1 ,ui 修改 bool 变量
//强制 推出
m_pWorkThread001->terminate(); //强制退出
m_pWorkThread001->wait(); //等待
m_pWorkThread001->quit();
m_pWorkThread001->exit();
}
}
void MainWindow::on_rB_StopCap_clicked()
{
m_pWorkThread001->SetBoolStatus1(); //STOP
}
void MainWindow::on_rB_KeepCap_clicked()
{
m_pWorkThread001->SetBoolStatus0(); //STOP
}
此方法不好管理多线程
方法二:thread方法
WorkThread2.h
#ifndef WORKTHREAD2_H
#define WORKTHREAD2_H
#include <qobject.h>
class WorkThread2 : public QObject
{
Q_OBJECT
public:
WorkThread2();
void ImageCapture(); //只是 普通函数
public slots:
};
#endif // WORKTHREAD2_H
WorkThread2.cpp
#include "WorkThread2.h"
#include <QDebug>
int i=0;
WorkThread2::WorkThread2()
{
}
void WorkThread2::ImageCapture()
{
//添加 bool
while(1)
{
qDebug()<<"i:="<<i;
i++;
}
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <WorkThread2.h>
#include <QThread>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_pushButton_clicked();
void on_pB_Cap0_clicked();
void on_pushButton_2_clicked();
private:
Ui::MainWindow *ui;
WorkThread2 *m_pWorkThread[3]; //采图流程
QThread *m_pQThread[3]; //线程指针数组
signals:
void SendCam0Cap();
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <qdebug.h>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_pushButton_clicked()
{
m_pWorkThread[0]->ImageCapture();
}
void MainWindow::on_pB_Cap0_clicked()
{
m_pWorkThread[0]=new WorkThread2(); //第一个流程类
m_pQThread[0]=new QThread(); //xianch
m_pWorkThread[0]->moveToThread(m_pQThread[0]);
//connect(this,SIGNAL(SendCam0Cap()),m_pWorkThread2[0],SLOT(ImageCapture()));
connect(this,&MainWindow::SendCam0Cap,m_pWorkThread[0],&WorkThread2::ImageCapture);
m_pQThread[0]->start();
emit SendCam0Cap();
}
void MainWindow::on_pushButton_2_clicked()
{
if(m_pQThread[0]->isRunning())
{
qDebug()<<"enter quit";
//BOOL ----方法1 ,ui 修改 bool 变量
//强制 推出
m_pQThread[0]->terminate(); //强制退出
m_pQThread[0]->wait(); //等待
m_pQThread[0]->quit();
m_pQThread[0]->exit();
}
}