【上位机——MFC】对话框

发布于:2025-05-08 ⋅ 阅读:(24) ⋅ 点赞:(0)

对话框的使用

1.添加对话框资源
2.定义一个自己的对话框类(CMyDlg),管理对话框资源,派生自CDialog或CDialogEx均可

对话框架构


#include <afxwin.h>
#include "resource.h"

class CMyDlg :public CDialog {
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnIdok();
	afx_msg void OnIdcancel();
};
BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
	
	ON_COMMAND(IDOK, &CMyDlg::OnIdok)
	ON_COMMAND(IDCANCEL, &CMyDlg::OnIdcancel)
END_MESSAGE_MAP()

class CMyWinApp : public CWinApp {
public :
	virtual BOOL InitInstance();
};

BOOL CMyWinApp::InitInstance() {

	CMyDlg* pdlg = new CMyDlg;
	pdlg->Create(IDD_DIALOG1);
	m_pMainWnd = pdlg;
	pdlg->ShowWindow(SW_SHOW);
	return TRUE;
}

CMyWinApp theApp;
void CMyDlg::OnIdok()
{
	// TODO: 在此添加命令处理程序代码
	//CDialog::OnOK();//将对话框隐藏,并没有消失
	::DestroyWindow(this->m_hWnd);
}

void CMyDlg::OnIdcancel()
{
	// TODO: 在此添加命令处理程序代码
	DestroyWindow();
}

模态对话框

#include <afxwin.h>
#include "resource.h"

class CMyDlg:public CDialog {

public:
	enum{IDD=IDD_DIALOG1};

	CMyDlg():CDialog(IDD) {

	}
};

class CMyWinApp:public CWinApp {

public:
	virtual BOOL InitInstance();

};

BOOL CMyWinApp::InitInstance() {
	CMyDlg dlg;
	m_pMainWnd = &dlg;
	dlg.DoModal();
	return TRUE;
}

CMyWinApp theApp;